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- >
- > On 5 Jul 1996, Douglas Little wrote:
- > > > I know that someone have asked about it before, but I don't think I have seen
- > > > anything about it since. I think it would be very cool. Doesn't the french
- > > > Doom engine have this function?
- > >
- > > I'm not really bothered about what the other engines do - it's not a race after
- > > all. If it's needed it can be added, but we have not even started the game itself
- > > yet. We should do the game interaction stuff and see where it takes us.
- > >
- > > I think we should avoid putting things in just for the sake of it, or we could
- > > end up with a really crap game (elements that don't mix well can lead to bad
- > > gameplay). The look up/down feature could be REALLY good if done well, but make
- > > sure you know WHY you think it would be good first! :)
- >
- > What would be nice is an automatic "look up and down" feature. Everytime
- > you go up or down some stairs your view automatically tilts up or down so
- > you can see whats at the top or bottom of the staircase. Afterall, it's
- > what you do naturally.... :)
-
- I wasn't thinking about having more feautres than the others, I just thought that
- it could add some good feeling to the game. The automatic look up/down when you walk
- in stairs was what I was after in the first place. Looking up/down in other situations
- isn't important. It would be quite cool to be able to shot things in the roof or on
- the floor though, but maybe that is a little to much.
-
- And I refferd to the french game to show that it can't be to cpu intensive as it handles
- it fine.
-
- //Magnus Kollberg
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